Knights Province - Alpha 12
A downloadable game
Knights Province
Knights Province is intended to be an old-school RTS game. Unlike many modern RTS games, which are fast-paced and often are more about tactics, KP planned to emphasize on “strategy” component. Slower-paced gameplay, base-building, resources collection and processing, in-depth strategic choices, variety of resources and units, attention to details.
Tech
Knights Province is developed in Delphi (Object Pascal) from scratch. Graphics is written against OpenGL 3.3 specs. Main target platform is desktop Windows. Yet untested, but should also work fine with Wine on Linux and MacOS platforms. The code is compatible and runs on Android as well, although GUI and controls are not properly rigged. Multiplayer will be using Overbyte ICS. Sound effects are OpenAL.
Development
The game is in ongoing development. New Alphas come out roughly every 0.5 - 3 years.
Status | In development |
Rating | Rated 4.5 out of 5 stars (6 total ratings) |
Author | Kromster80 |
Genre | Strategy |
Tags | 3D, Indie, Medieval, Real time strategy |
Average session | About an hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Steam, Homepage, Community, Patreon |
Download
Click download now to get access to the following files:
Development log
- Knights Province Alpha 13 starts its wip journey!May 25, 2024
- New food mechanicsNov 12, 2023
- Knights Province Alpha 12 release (and 10 year anniversary!)Oct 20, 2023
- In-house animations for every home!Oct 01, 2023
- Screenshots week #16 and #17May 04, 2022
- How does one fix AI starvation?Dec 16, 2021
- Starting Alpha 12 wip cycleAug 05, 2021
- Alpha 11.2 updateSep 14, 2020
Comments
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Hi, Linux port development is viable, but very complicated endeavor. What exactly does not work on Wine though?
New campaign playthrough by Darmaniac:
Second mission:
>New Alphas come out roughly every half a year.
We are waiting.
On the homepage there is the alpha-11.3-r9202. I play the game on a 32 bit Linux system using Wine 1.6.20 (Gecko 2.21) and the game works very well. There are sometimes problems with the sound which don't bother me much and can probably be eliminated by using other sound drivers.
Hi,
Indeed, Alpha 12 is taking a bit longer, due to various circumstances. It is still getting a lot of wip builds published on Discord.
Since Alpha 12, the game no longer works for me.
Does the computer require OpenGL 4 support?
At least OpenGL 3.3 is required.
From now on I believe that games that require newer Open GL versions than 3.0 will not work for me... :-(
Switching to Windows is an option perhaps?
Awesome, thanks man!
Happy to see 2nd part! Thanks for sharing =)
Hopefully in May
Knights & Merchants revitalized. But still can't pretend to do it from scratch u just used everything that was on Knights & Merchants with better graphics, I don't know if I wanna insult you or wish you good luck to improve this.
Thanks for good luck wishes. The work goes on!
I mean, it's the same guys that did KaM remake. The only thing that remains is a partial game design. In my book that's from scratch. Heck they didn't even use a game engine and 80% of the code goes there.
I miss Knights and Merchants as well. It sure was beautiful. Thanks a lot Dev. Whoever you are.
This game is really nice!
Can't wait to play the game!